Chat GetLocalUserInfo

{player_name, unique_name, status_type, player_id, status} = Chat.GetLocalUserInfo;
 * Usage

A table array as:
 * Return Values

local players = Chat.GetLocalUserInfo; -- { { "player_name" = "[[DRY Taijohr", "unique_name" = "TAIJOHR", "status_type" = "AVAILABLE", "player_id" = "unknown", "status" = "{"anon" : 0, "lfg" : 0, "lfgMessage" : ""}" } } --]]
 * Examples: