Friends GetList

list = Friends.GetList
 * Usage


 * Return Values

local list = Friends.GetList; --[[ { 1 = {   "player_name" = "UserName",    "zone" = 0,    "instance" = "0",    "frame_level" = 1,    "unique_name" = "USERNAME",    "status" = "",    "frame" = "berzerker",    "location" = "",    "status_type" = "OFFLINE"    }, .... }
 * Examples: