Game GetTargetBoneInfo

{pos} = Game.GetTargetBoneInfo(entityId, boneName) Bone Names: "Root", "GOD" "Head" "Neck" "LeftShoulder", "RightShoulder" "LeftProp", "RightProp" "LeftElbow", "RightElbow" "LeftWrist", "RightWrist" "Chest" "LeftHip", "RightHip" "Pelvis" "LowerBack" "LeftKnee", "RightKnee" "LeftAnkle", "RightAnkle"
 * Usage