Game ShowTrailTo

{trailID} = Game.ShowTrailTo(Trail_ID,x,y,z)
 * Usage


 * Return Values

-- show a trail to your way point local pos = Game.GetWayPoint; local Trail_ID = Game.GetFreeTrailHandle; Game.ShowTrailTo(Trail_ID, pos.x, pos.y, pos.z);
 * Examples: