Game GetZoneId

Return current player's zoneId.

zoneId = Game.GetZoneId;
 * Usage


 * Return Values

Zones
local zoneId = Game.GetZoneId; if tostring(zoneId) == "448" then Component.GenerateEvent("MY_SYSTEM_MESSAGE", {text="Welcome to New Eden!"}); end -- [System]: Welcome to New Eden! --
 * Examples: