Tether Field

This page was last updated during patch v1.0.1797''. The current patch is .''

Description
Has Description::"Fires an energy trap that tethers to enemies in its impact area. Any target leaving the area suffers massive damage and becomes Snared, severely reducing movement speed"

Tether Field is the Is eligible for::Tigerclaw's HKM skill. It fires a projectile that can be detonated by activating the skill again. Upon detonation, it creates a spherical field that snares and damages any enemy that passes through it. Additionally, using the skill activates Auxiliary Tanks for the duration if it is equipped.

Prefixes & Modules
Tether Field can come with the Charged, Cooled, and Lasting prefix as well as the Custom modifier.

Modules that modify Recharge, and Duration should be used for best effect.