Overload

This page was last updated during patch v1.0.1797''. The current patch is .''

Description
Has Description::"Overloads the crysitite reactor of the Raptor, causing the Charge Rife to fire electrical beams wich chain to nearby enemy units on impact. During Overload the Charge Rifle charges twice as fast and all Raptor abilities are Empowered"

Overload is the Is eligible for::Raptor's HKM skill. It causes the Charge Rifle to charge extremely quickly and provides special ammunition for the duration. This ammunition deals half damage plus a small extra amount on impact, but deals a large amount of additional damage to the target and any other nearby enemies. Additionally, all of the Raptor's abilities act as if the Raptor had three stacks of the Conduit passive. If the Raptor has a weapon other than the Charge Rifle equipped, a Charge Rifle is arcfolded to the Raptor for the duration of the skill.

Prefixes & Modules
Overload can come with the Barrage, Charged, Cooled, Distant, Lasting and Widened prefix as well as the Custom modifier.

Modules that modify Recharge, Duration and AoE should be used for best effect.