ON CAMERA CHANGE

Player toggles first/third-person camera.
 * Trigger


 * type
 * cinematic_camera
 * play
 * Values passed to bound function

{	"start" : false, "type" : "cinematic_camera", "event" : "on_camera_change" }

{	"type" : "play", "event" : "on_camera_change", "first" : true }