Game GetRecipeList

{recpie_id=recpie_info} = Game.GetRecipeList
 * Usage

local recipeList = Game.GetRecipeList; -- { "83867" =    {"blueprint_type" = 0,"id" = ,"cert_outputs" = {},    "name" = "Biochem Tank IV","requires_all_certs" = false,    "description" = "","required_certs" = {1 = 1256,2 = 1279},    "item_subtype" = 3044,"outputs" = {2166 = {"id" = 2166,"item_id" = 83085}}    },    ... } --
 * Examples:


 * Reference
 * Game.AddRecipeToCart
 * Game.CanTrackRecipe
 * Game.GetRecipe
 * Game.IsTrackingRecipe
 * Game.RemoveRecipeFromCart