Patch Notes for 2012-05-31 (Minor Revision)

Bug Fixes

 * Fixed a bug where changing your toggle settings for zoom would leave you stuck in zoom if you were zoomed in while making the change.
 * Orbital Comm Tower forcefields on points B and C should allow you to re-enter your base.
 * Fixed some holes in the world.
 * Players should be able to deploy the Medium Healthpack Calldown once again.
 * The Dreadnaught's Heavy Armor ability should no longer persist when changing battleframes.
 * The alarm sounds on Orbital Comm Tower should now reset on round switch.
 * Fixed an issue with nVidia 460 SE v2 cards that would cause water to not render properly.
 * Fixed issues with returning to open world while in a squad.
 * Fixed multiple instances of server crashes.

Game Changes

 * "A Tough Nut to Crack" will now require that a player completes the objective "Find the Silicate Deposit Field" before it will allow the player to progress the main objective.
 * Adjusted spawn tables to spawn in less creature nests at once. This should hopefully make the "spawning in the same spot right after you kill them" happen less often.
 * Tuned the camera and field of view transitions when changing between running, sprinting, and jetting while in third person to be a bit smoother.
 * All deployed turrets should despawn at the end of a match. No more dying to a turret while staring at the score screen.
 * Roaches will burrow to a player at most 100m away. Players respawning in town should no longer have roaches teleporting into the spawn point with them!
 * The login screen will now notify you if you are running a video card driver different than the latest release.
 * Optimized lighting effects to increase performance.
 * Manufacturing interface updated:
 * The per-blueprint-type tabs are gone, and all prints are displayed by default. The resources tab is back again.
 * There are now per-blueprint-type filters in the dropdown (Under "All"). They work much better now, we promise.
 * The Cancel/Unload buttons look and behave like buttons, and no longer require a mouseover to appear.
 * A bit more color, and more descriptive "new user" tips.