Player GetPermissions

{sprint, move, glider, detect_resources, abilities, jetpack, weapon} = Player.GetPermissions
 * Usage


 * Return Values

local permissions = Player.GetPermissions; -- {"sprint" = true, "move" = true, "glider" = false, "detect_resources" = false, "abilities" = true, "jetpack" = true, "weapon" = true,} --
 * Examples: