Heavy Turret

This page was last updated during patch v1.0.1797''. The current patch is .''

Description
"Deploys an automated, self-upgrading turret."

The Heavy Turret is one of the Accord Engineer's abilities, although it can be equipped on any Engineer battleframe. Heavy Turret deploys a medium sized turret on a flat surface. After a brief setup period, the turret will automatically attack any nearby enemies. After dealing enough damage or surviving for enough time, the turret will automatically upgrade, changing its appearance and significantly increasing its rate of fire. Heavy Turrets have a base duration of two minutes. With a deployment module installed, you can have more than one turret deployed. However, you must still wait through the cooldown in between deployments.

Prefixes & Modules
The Heavy Turret can come with the Bane, Blitz, Charged, Cooled, Enduring, Lasting, and Potent Prefix as well as the Custom prefix (currently only on Cooled).

Modules that modify max Deployment, Recharge, Duration, and Potency can be used.

Affected By Perks

 * Repairing Nanites
 * Overseer
 * Mounted Firepower
 * Resilient Alloys
 * Deployable Repulsor

Not affected by:
 * Explosives Expert
 * Ballistics Expert
 * Sure Shot - turrets can trigger Sure Shot, but they do not benefit from it
 * Hunter - turrets can trigger Hunter, but they do not benefit from it

ARES Suppliers
Heavy Turret can be bought at various levels from the following ARES Vendors using local vouchers.
 * Green L7 - Northern Shores, Supply Officer Booker - 20 vouchers
 * Blue L13 - Cerrado Plains, Supply Officer Cook - 90 vouchers
 * Green L22 - Shanty Town, Supply Officer "Shadow" - 30 vouchers
 * Blue L32 - FOB Sagan, Supply Officer Bender - 100 vouchers
 * Blue L39 - Crossroads Station, Supply Officer Smith - 110 vouchers

Variants
Recipes can be purchased at ARES Vendors allowing you to craft Rocket Turret, which uses Explosive Devices during crafting.