Patch Notes v0-5-1455

Founders Pack Virtual Items

 * Commander LGVs now available! Deploy your LGV through the call-down menu.
 * Merch pets now available for those that purchased Founders Packs at PAX or completed the online Crystite Challenge. Access your Merch through the calldown menu.
 * Founders Tiki Masks are now available, equip them via the New You!
 * Founders decals are now available! Access and apply your decals through the Paint Shop in the Garage.
 * Army Name/Tag reservation as well as Tiki Mask gift codes for friends are available at the Founders website.

General

 * Items such as flashlights for other characters and flares are now visible on all quality settings

Open World

 * Increased the base XP reward of Chosen Assaults (50 XP), Melded Hissers (50 XP), Siegebreakers (150 XP) and Juggernauts (150 XP)
 * Removed dialogue from SIN uplink mission for The Shiv

PvP Maps

 * Modified the spawn room forcefields on The Rig - once you leave the spawn room you cannot enter again (matches Sunken Harbor forcefield behavior)

General

 * Reduced Tier 1 Defense Plating to 2.5% damage reduction
 * Reduced Tier 2 Defense Plating to 5% damage reduction

Biotech

 * Reduced the base coodown of Healing Ball from 35 seconds to 15 seconds
 * Healing Ball no longer self-heals the Biotech unless it also hits a friendly target
 * The Biotech does not have to be in range of the splash to receive the healback
 * Reduced the base Tier 1 Healing Wave cooldown to 20 seconds
 * Reduced the base Tier 2 Healing Wave cooldown to 15 seconds

Recon

 * Increased Satchel Charge's projectile speed
 * Added a 500ms delay to Satchel Charge's ability to be detonated

Engineer

 * Multi Turret: Engineers now store up to 3 turrets and can deploy them back to back until they are out of turrets
 * NOTE: Each turret is replenished in 30 second intervals. The UI does not currently reflect this properly.

UI Changes

 * Players will receive a notification if a "friend" declines a friend invite
 * Interface placement options are now compatible with 3 monitor mode or stretched windowed mode
 * Added vehicle UI to display vehicle health, speed, rpm and gear information
 * Resource Monitor got reworked to show a cumulating recent change number, it will now be on by default in auto collapsing mode
 * The loot messages in chat will now be off by default

General

 * Fixed an issue where weapons would twitch in iron sights view
 * Fixed an issue where a player would sometimes lose their weapon after being revived following a duel loss
 * Fixed an issue where during the swap weapon animation would play, weapons would appear behind the player's back

Open World

 * Fixed a few issues with thumpers that were causing unintended and irregular creature / Chosen spawns
 * Improved and Advanced thumpers use the correct thump durations
 * Moved Sigu's Sanctuary and Biosphere Research Facility uplink mission waypoints to their proper locations
 * Fixed issues causing placement problems when placing watchtower reactors
 * Fixed various prop and terrain issues (Open World & PvP maps)

UI

 * End of match progress screen should now display the correct amount of XP earned in the match

Battleframe Abilities

 * Fixed the Omnidyne-M Shockwave ability for Firecat (it now has the proper cooldown reduction)
 * Fixed an issue causing Boomerang Shot to hit a target multiple times when passing through them
 * Fixed the display name of Quick Deploy Forcefield
 * Fixed an issue where Satchel Charge would detonate multiple times
 * Fixed an issue with Satchel Charge's cooldown

Patch should be live soon, we are in the process of fixing something server-side.