Game GetMapMarkerList

{markerType, encounterId, markerId} = Game.GetMapMarkerList;
 * Usage


 * Return Values

markerType is not always reliable for telling what type of marker it is. A Melding Field Anomaly shares the same markerType as Holmgang Tech yet they have different icons. Some markers require you to check icon_id from Game.GetMapMarkerInfo(markerId) to tell them apart.
 * MarkerType

local mapMarkers = Game.GetMapMarkerList; -- { 1 = {"markerType" = 40,"encounterId" = ,"markerId" = }, 2 = {"markerType" = 40,"encounterId" = ,"markerId" = } } --
 * Examples: