Player GetWeaponInfo

Returns information on the player's currently equipped weapon.

{WeaponName, WeaponType, AmmoPerBurst, BurstDuration, RateOfFire, ClipSize, MaxAmmo, Range[, MaxZoom, UnderbarrelId, AttackAbility, BurstAbility]} = Player.GetWeaponInfo([main])
 * Usage


 * Returns a table with the following keys:

-- { "ReticleType" = "PLASMA_CANNON", "RateOfFire" = 1.25, "Range" = 215, "MaxAmmo" = 32, "UnderbarrelId" =, "BurstDuration" = 0, "AmmoPerBurst" = 1, "ClipSize" = 9, "WeaponType" = "Fusion Cannon", "ItemId" = } --
 * Examples: