ON START THUMPER ENCOUNTER


 * Trigger

-- {"id" = ,"event" = "on_start_thumper_encounter"} -- local info = Game.GetTargetInfo(args.id) -- { "ownerId" =, "bounds" = {"height" = 2,"length" = 2,"width" = 2}, "hostile" = false, "thumper_name" = "Stock Personal Thumper", "type" = "resourcenode", "damageable" = false } -- local status = Game.GetTargetStatus(args.id) -- { "visible" = true, "inSin" = false, "progress" = 0.5, "target_lockable" = false, "voice" = false, "state" = "thumping", "durationSec" = 89, "target_locked" = false, "text" = false, "mission" = false } -- local vitals = Game.GetTargetVitals(args.id) -- { "health_pct" = 0.96, "MaxHealth" = 20000, "Health" = 19200 } -- local bounds = Game.GetTargetBounds(args.id) -- { "y" = -8.91553402, "x" = -107.27584839, "z" = 56.06990814, "height" = 2, "length" = 2, "width" = 2 } --
 * Values passed to bound function