Rocket Jump

This page was last updated during patch v1.0.1797''. The current patch is .''

Description
Has Description::"A violent explosion at the Arsenal's feet forces the user upward at a high velocity."

Rocket Jump is an Is eligible for::Arsenal ability that propels the Arsenal straight into the air while dealing AoE damage on activation.

Prefixes & Modules
Rocket Jump can come with the Barrage, Cooled, Energized, Expanding, Swift, and Widened Prefix as well as the Custom prefix.

Modules that modify Recharge, AoE, Force, and Duration can be used.

Gameplay Notes

 * Rocket Jump can be used while gliding to gain altitude.
 * Rocket Jump can be used to briefly keep a player airborne while not using Jumpjets.

Affected by Perks

 * Explosives Expert
 * Eye of the Tiger
 * Epicenter

ARES Suppliers
Rocket Jump can be bought at various levels from the following ARES Vendors using local vouchers.
 * Green L15 - Trans-Hub Command, Supply Officer McFinn - 30 vouchers
 * Green L25 - Dredge, Supply Officer Jones - 40 vouchers
 * Green L33 - Lab 16, Supply Officer White - 40 vouchers
 * Blue L40 - Kanaloa Research Station, Supply Officer Bryson - 120 vouchers

Trivia

 * Rocket Jump was originally a Tigerclaw ability.