Game GetResourceTypesList

{parent_id, name, id} = Game.GetResourceTypesList
 * Usage


 * Return Values

local list = Game.GetResourceTypesList; -- {   "236" = {"parent_id" = 0,"name" = "Basic Plasma Shielding","id" = 236},    "1445" = {"parent_id" = 0,"name" = "Wave Propagator II","id" = 1445} } --
 * Examples: