Stim Pack

This page was last updated during patch v1.0.1795''. The current patch is .



Description
Stim Packs are consumable Calldowns providing means of first aid. They are listed in skill slot 5, alongside other Calldowns and can be found in the "Supplies" tab.

After activation, they immediately apply a heal over time. This healing is meant to be interrupted if the user takes damage; however, as of patch 1.0.1795, the healing is not actually interrupted and the used is healed the full amount.

All healing consumables, including Stim Packs and Health Packs, share a common 60 second cooldown. For example, after using a Medium Stim Pack, the user would be unable to use any Stim Pack or Health pack for 60 seconds.

Known Issues

 * Not actually interrupted by damage.